Topic outline

  • Wecome to Character Animation


  • Rationale

    Demand of Character Animators increses day by day.Character animators  work in Computer Gamming Industry and 3d Animated film industry.3D  Character animation is being widely used in the healthcare and life sciences industries. Hospitals, laboratories, and research facilities worldwide are using three-dimensional animation as part of the processes to develop treatments and medicines, as well as to aid in surgical procedures. Medical schools are using 3D animated videos to help their students better understand the intricate human anatomy.
  • Course Oucome

    Course outcome :

    • Build Amazing Tailored Character Animation with complete controls for 3d Animation and Learn 3ds Max
    • You will be able to Animate Amazing Procedural Walk cycles, Actions, Poses and Stunning Facial Expressions
    • Add life in your 3d character with Amazing Facial Expressions with easy controls and shine your 3d animation skills
    • Character Animation passionate learn 3d modeling all way till rigging and 3d animation
    • Easy 3d modeling and Character Animation in 3dmax
    • Complete comprehension of 3d character modeling
    • Character design from scratch the batter and easy process
    • Able to use Character Studio in  3ds max
    • 3d Animation with easiest approach in 3dsmax
    • 3d Animation motion capture file  in 3dmax
    • Learn how to make Animated Flim
    • Course Outline


      Course Outline

       

      CONTENT OF THE COURSE

       

      ===Week===

      =============Syllabus========================================

      ==Learning Outcome=======

      Complexity Level

      CLO

      PLO

      Assessment

      1

      Character Modeling for absolute beginners in 3ds MAX Part01

      Character Studio Basics

      Biped Basic

      Changing the Biped Structure

      Creating a Walk cycle

      Character Modeling for absolute beginners in 3ds MAX Part02

      students will be able to understand the basics of

      character animation

      C1

      1

      1

      Class Project-1

      2

      Posing the Biped

      Setting Biped Parameters

      Fitting the Biped to the Mesh

      Non-human Bipeds

      Able to setup pose of a character

      C1

      1

      1

      Class Project-2

      3

      Character Modeling in 3ds MAX Part03

      Physique and Skin- Associating the Mesh

      Working with the Test Animation

      Correcting the problems

      Able to use character studio

      C2

      1

      1

      Class Project-3

      4

      Character Modeling for absolute beginners in 3ds MAX Part04

      Footstep Animation

      Basic Footstep, Dynamics and adaptation,

      Creating jump—editing footstep in the dope sheet

      Editing footstep Placements

      Displaying Footstep Keys

      Changing footstep Timing

      Animating footstep feet and legs

      Able to animate using biped

      C2

      2

      2

      5

      Create motion through the circular path. Uses the effect of centripetal and centrifugal forces in 3ds max.

      Importance of “bank” parameter

      Difference between the auto key and set key.

      Copy-paste animation controller

      Able to create perfect animation effect through curve path

      C2

      3

      2

      Class Project-4

      6

      Freeform Animation

      Exploring forward and Inverse kinematics

      Animating the IK settings

      Able to animate character

      Using IK and FK

      C2

      3

      2

      Class Project-5

      Mid exam project

      MID EXAM

      7,8

      Body Animation

      Working with Keys

      Adding or Changing Keys

      Copying and Pasting Postures

      Working with Layers

      Using Apply Increment

      Able to create character animation using keyframe setup

      C3

      4

      2

      9,10

      Arms and hands

      Linking Objects to the Biped

      Pinning the Hands to Objects

      Making a Hand or Foot Follow Another Object

      Combining Motions

      Able to animate object through a path and control camera and light to follow the animated object.

      C3

      4

      2

      Class Project-6

      11

      Motion Mixer and Motion Flow

      Motion Mixer

      Mix downs Saving different scene state

      Character Rigging in Maya

      Able to create a final output

      C3

      4

      2

      Final Exam

      Project

                            

      • Course Assesment


        • References

          Books:

          Physics for Animation

          Published by : Daffodil International University (DIUP)


          Cartoon Animation:

          Cartoon Animation

        • Character design

        • Character Modeling Part-1

        • Quiz

        • Character Modeling Part-2

        • Cartoon Head

        • Book Appointment

          Book an appointment with Arif Ahmed
          Book an appointment with Arif Ahmed

          • Character Animation Discussion Forum


            Made with Padlet

            • Cartoon head Construction

            • Give Your feedback for the month june2020

            • Character Rigging

            • You can message here

              Click here to give message and interaction 


              • Character Rigging

              • Character Studio Biped Setup

              • Character Studio Biped Setup

              • Character Studio Biped Setup

              • Character Rigging

              • Character Rigging

              • Character Rigging in maya

              • Character Rigging in Maya

              • Final Project Semester Summer 2020 submit here: