Section outline
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Welcome in Physics based Animation course
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Course Rationale :
The connection between animation and natural science is a must. The rules of physics must be reflected on realistic animation. Students at college or university level should know the explanation of their 3d practical works.3D animation has many category like – architectural visualization, character animation, simulation animation. In simulation animation, an incident of the real-world is recreated. So, here the direct application of the laws of physics is very important. -
All the incidents of our surroundings are controlled by the laws of physics. If we want to animate an object through computer software, we must follow the rules of nature.Real-world concept of force’s action-reaction and the rules of classical physics are must for creating a realistic animation, especially the Newtonian mechanics.
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co 1 able to do animation showing newton's first law
co 2 able to do animation showing newton's 2nd law
co 3 able to do animation showing newton's 3rd law
co 4 able to do animation showing centripetal and centrifugal force
co 5 able to create bouncing ball animation
co 6 able to create banking effect in circular motion
co 7 able to create 3d animtion showing gravity,friction and elasticity
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Monday 11:30 AM-2:30 PM, 2 Classes
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Lecture-1:
Physics Based Animation part-1
Course Outcome: Students will learn Newton's Law of motion and its implementation in animation.
Physics Based Animation part-2
Course Outcome: Students will learn Newton's Law of motion and its implementation in animation.
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Lecture-3
Physics for Animation Part-3
Lecture-4
Physics for Animation -Bouncing Ball in *gmax software
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Create a Magnifying glass Part-1
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Create a Magnifying Glass part-2
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Index of Refraction-Glass material
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Fountain project Part-1
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Fountain Project Part-2
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Animated example of Newton's 2nd Law_Part1
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Animated example of Newton's 2nd Law_Part2
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To get an Idea follow this 2d animated clip
and create your own using 3d animation technique
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