Section outline
-
Instructor: Md Montasir Bin Shams
Designation: Lecturer
Email: montasir.cse@diu.edu.bd
Address:903 DT5
Website: https://sites.google.com/view/diptomontasir
Counseling Hours:
Sunday: 11.30-2.00pm
Tuesday: 11.30-2.00pm
Wednesday: 11.30-2.00pmCourse Rationale
Computer Graphics and Design - Foundation Level 2 provides applied learning opportunities for learners with an interest in computer graphics who are looking to foster a career within design-based industries and/or wish to prepare for further study in Computer Graphics and Design Level 3.
Course Objective
It allows learners to develop a practice-based understanding of form and functional design contexts using computer graphics and associated digital technologies. Computer Graphics and Design - Foundation Level 2 engages learners in solving design challenges and presenting their ideas or solutions as digital graphic solutions. Design projects allow learners: to demonstrate their skills and understandings of design principles and processes; to understand problems; propose possibilities, and to develop creative solutions.
Course Outcomes (CO’s)
CO1
Able to demonstrate effective OpenGL programs to solve graphics programming issues including different shapes.
CO2
Able to implement Line Drawing Algorithm using DDA and Bresenham’s Algorithm.
CO3
Able to implement Circle Drawing Algorithm using the MidPoint Algorithm.
CO4
Able to implement 2D and 3D transformation
CO5
Able to implement color modeling, shading, and animation.
Grading Scheme
Attendance: 10%
Lab Performance: 25%
project: 25%
Final Exam: 40%Grading System
Grade Book
Semester Planning:
-
Text Book for Class Discussion: OpenGL® Programming Guide, Seventh Edition Dave Shreiner The Khronos OpenGL ARB Working Group
-
Course Outline based on OBE