Topic outline

  • Welcome to CSE 422 Computer graphics lab Course

    Welcome Letter

                                                       
       

    Dear Students, 
    Welcome to the CSE 422 Computer Graphics Lab Course. I'm Fabliha Haque, will be your co-pilot in this online journey of learning. Let us ignite ourselves to start this journey at great speed. This lab offers you an opportunity to demonstrate both your programming skills and creative thinking. Hope our journey will be nice together. Enjoy your learning.

    Fabliha Haque
    Lecturer, Department of CSE
    Daffodil International University

                            



    Instructor Information: Fabliha Haque  

                 

    Designation: Lecturer

    email: fabliha.cse@diu.edu.bd
    Office address:  102/1, Sukrabad Mirpur Rd, Dhaka 1207  






    Course Rationale:

    Computer Graphics and Design - Foundation Level 2 provides applied learning opportunities for learners with an interest in computer graphics who are looking to foster a career within design-based industries and/or wish to prepare for further study in Computer Graphics and Design Level 3.

    Course Objective:

    It allows learners to develop a practice-based understanding of form and functional design contexts using computer graphics and associated digital technologies. Computer Graphics and Design - Foundation Level 2 engages learners in solving design challenges and presenting their ideas or solutions as digital graphic solutions. Design projects allow learners: to demonstrate their skills and understandings of design principles and processes; to understand problems; propose possibilities, and to develop creative solutions.

    Course Outcomes (CO’s):

    • CO1:- Able to demonstrate effective OpenGL programs to solve graphics programming issues including different shapes.
    • CO2:- Able to implement Line Drawing Algorithm using DDA and Bresenham’s Algorithm.
    • CO3:- Able to implement Circle Drawing Algorithm using the MidPoint Algorithm.
    • CO4:- Able to implement 2D and 3D transformation
    • CO5:- Able to implement color modeling, shading, and animation.

    Grading Scheme:

                                                                  Attendance           : 10%
                                                                  Lab Performance : 25%
                                                                  project                   : 25%
                                                                  Final Exam            : 40%

  • Class Attendance Submission

    • Week 1: Introduction

                   

      Topics for discussion

      Fundamental knowledge about OpenGl, installation and working with some basic built in functions.

      Expected Learning Outcome:

      • Able to demonstrate effective OpenGL programs to solve graphics programming issues including different shapes.
      • Able to use OpenGL with CodeBlocks and  to implement computer graphics course using OpenGL.

      Expected Skills:

      a.  Gathering knowledge about OpenGL
      b.   Clear idea about OpenGL for answering OpenGL related questions.

      Tools Required:

      •  CodeBlocks
      •  OpenGL and GLUT using CodeBlocks.


      • Lab Class_1: Section-K URL
        Restricted Not available unless: You belong to Section K
      • Lab Class_1: Section-L URL
        Restricted Not available unless: You belong to Section L
      • Week-1: Feedback on Weekly Learning (Section-K) [Start: Sun 13 June@12:01 AM Close: 17 June @11:59 PM] Assignment
        Restricted Not available unless: You belong to Section K
      • Week-1: Feedback on Weekly Learning (Section-L) [Start: Sun 13 June@12:01 AM Close: 17 June @11:59 PM] Assignment
        Restricted Not available unless: You belong to Section L
      • Open Discussion Forum
        Restricted Not available unless: You belong to any group
    • Week 2: Explore with different output Primitives

                         

      Topics for discussion

      Fundamental knowledge about OpenGl: Built in Function details description, Working with different object shapes by changing colors.

      Expected Learning Outcome:

      • Able to demonstrate effective OpenGL programs to solve graphics programming issues including different shapes.
      • Able to appreciate the knowledge along axis (X,Y).  

      Expected Skills:

      a.  knowledge about C/C++ programming
      b.   Clear idea about OpenGL 

      Tools Required:

      •  CodeBlocks
      •  OpenGL and GLUT using CodeBlocks.

      • Lab Class-2: Section- K URL
        Restricted Not available unless: You belong to Section K
      • Lab Class-2: Section- L URL
        Restricted Not available unless: You belong to Section L
      • Week-2: Feedback on Weekly Learning (Section-K) [Start: Sun 14 June@12:01 AM Close: 15 June @12:01 PM] Assignment
        Restricted Not available unless: You belong to Section K
      • Week-2: Feedback on Weekly Learning (Section-L) [Start: Mon 14 JUNE@12:01 PM Close: 15 JUNE @12:01 PM] Assignment
        Restricted Not available unless: You belong to Section L
      • Open Discussion Forum
        Restricted Not available unless: You belong to any group
    • Week 3: Line Drawing Algorithm Implementation

                                                    

      Topics for discussion

      Line Drawing Algorithm Implementation: Digital Differential Analyzer(forward), Bresenham 

      Expected Learning Outcome:

      • Students will be able to implement DDA algorithm (forward) and Bresenham Algorithm.
      • Students will be able to draw a line using two endpoints with DDA & Bresenham algorithm. 

      Expected Skills:

      a.  knowledge about C/C++ programming
      b.  Clear idea about OpenGL 

      Tools Required:

      •  CodeBlocks
      •  OpenGL and GLUT using CodeBlocks.

      • Lab Manual for DDA Algorithm Implementation File
        Restricted Not available unless: You belong to any group
      • Lab Manual For Bresenham Algorithm File
        Restricted Not available unless: You belong to any group
      • Weekly Assignment- Section K
        Restricted Not available unless: You belong to Section K
      • Weekly Assignment- Section L
        Restricted Not available unless: You belong to Section L
      • Discussion Forum week-3
        Restricted Not available unless: You belong to any group
    • Week 4: Circle Algorithm Implementation

                              

      Topics for discussion

      Circle Drawing Algorithm Implementation: Midpoint

      Expected Learning Outcome:

      •   Students will be able to implement circle algorithm.
      •   Students will be able to draw a circle with center visualization.

      Expected Skills:

      a.  knowledge about C/C++ programming
      b.  Clear idea about OpenGL 

      Tools Required:

      •  CodeBlocks
      •  OpenGL and GLUT using CodeBlocks.

      Submission Guide Line:

      • Submit .txt file of your code
      • Snapshot of the output

      N.B. Do not submit .ZIP or .RAR file


    • Week 5: Project Discussion and project Sample

                                                   

      Topics for discussion

      • Projects Discussion
      • Project ideas
      • Project Time Frame
      • Project Follow up
      • Project Presentation
      • Project Submission

      Expected Learning Outcome:

      •   Students will be able to implement the learning of graphics to visualize the real time problem.

      Expected Skills:

      a.  knowledge about C/C++ programming
      b.  Clear idea about OpenGL 


      • Week 6: 2D Implementation

                                                         

        Topics for discussion

        2D implementation (Object Movement)

        Expected Learning Outcome:

        •   Students will be able to implement all the visualization of the output Primitives.
        •   Students will be able to implement two dimensional animation of any objects.

        Expected Skills:

        a.  knowledge about C/C++ programming
        b.  Clear idea about OpenGL 
        c.   Clear about Matrix

        Tools Required:

        •  CodeBlocks
        •  OpenGL and GLUT using CodeBlocks.


      • Week 7: Midterm Examination of Theory Course

                                                       

        • Week 8: 2D Implementation

                                                             

          Topics for discussion

          2D implementation (Object Movement)

          Expected Learning Outcome:

          •   Students will be able to implement all the visualization of the output Primitives.
          •   Students will be able to implement two dimensional animation of any objects.

          Expected Skills:

          a.  knowledge about C/C++ programming
          b.  Clear idea about OpenGL 
          c.   Clear about Matrix
          d. Clear idea about axis


          • lab class week-8- Section K URL
            Restricted Not available unless: You belong to Section K
          • lab class week-8- Section L URL
            Restricted Not available unless: You belong to Section L
          • Moving object assignment for section K
            Restricted Not available unless: You belong to Section K
          • Moving object assignment for section L
            Restricted Not available unless: You belong to Section L
        • Week 9: Review Exercises

          Review the contents from week 1 to week 9

          Project Followup 

          Feedback from the instructor

          Project Requirements:

          • Draw shapes according to your project.
          • Apply translation.
          • Apply Rotation.
          • Apply Scaling.
          • Add key functionalities for translation and rotation like:
          1. left to right and up to bottom translation
          2. rotation about x axis, y axis, z axis
          3. rotate continuously, stop it, speed up and speed down. 

          *** Any other functionalities will be added extra marks.



          • Week 10: Spinning object by using key Functionalities

            Dear Learner,
            check out the attachment about spinning and adding sound and key functionalities. Analysis the code and must implement to your project.

          • Topic 11: Lab Assessment

            Lab Assessment

            Total Marks 25

            Syllabus:

            Theoretical+practical concept of Computer Graphics & OpenGl


            • Lab Final Quiz ( Section K)
              Restricted Not available unless: You belong to Section K
            • Lab Final Quiz ( Section L)
              Restricted Not available unless: You belong to Section L
          • Week 12: Project Submission & Presentation

                                                                                

            • Restricted Not available unless: You belong to any group
            • Restricted Not available unless: You belong to Section K
            • Restricted Not available unless: You belong to Section L
          • Week 13: Lab Assessment

                                                                                 

            • Lab Final-Section-K Assignment
              Restricted Not available unless: You belong to Section K
            • Lab Final-Section-L Assignment
              Restricted Not available unless: You belong to Section L
          • week 14: Final Examination of Theory course


            • Topic 16

              • Topic 17

                • Topic 18

                  • Topic 19

                    • Topic 20