Section outline
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Instructor Name : Arif Ahmed
Designation : Associate Professor
Office Address : Room No. xxx, MCT Dept. DSC
Contact : 01754824376
Email : arifahmed@daffodilvarsity.edu.bd
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Rationale
Explore the lighting and rendering features of V-Ray for 3ds Max with this hands-on, project-based course. Here I will explains how to generate high-quality renderings of interior scenes and environments—a necessary skill for residential and commercial building design, animation, and gaming. Find out how to create realistic daytime and nighttime lighting, while examining the benefits and limitations of different tools, such as photometric lighting, auxiliary and fill lights, and environmental lights. Then see how to render a scene and then take your render layers into Photoshop to add shadows, reflections, and other finishing touches. You’ll learn everything you need to light rooms in any scenario—from sunrise to sunset and around the clock again.
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Course Objectives
The course will additionally enhance the students' ability to utilize lighting and shading for storytelling and visual communication. Each student will be expected to master fundamental, theoretical concepts in digital lighting, thus allowing them to use rendering software dependent upon those concepts more effectively and efficiently. Students will also gain necessary skills and experience to produce customized light and shading models, which provide aesthetic possibilities not available in "off-the-shelf" packages.
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Course Outcomes
By the end of semester, students should be able to:
CO1
Able to create V-ray materials, Lights
CO2
Able to render exterior scene
CO3
Able to render interior scene
CO4
able to use V-ray physical camera
CO5
Able to create photorealistic output
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Week
Syllabus
Learning Outcome
Complexity Level
CLO
PLO
Assessment
1
Setup an Exterior day light scene.
And lighting and rendering the scene and creating Photo realistic output.
Experimenting with sun light effects on the scene.
The scene should be contained all necessary objects like trees and water surfaces.
Able to create Exterior day light rendering
C3
Class Project-1
2,3
Create a Full city or Village scene.
Setup day light-adding sunlight.
Using exposure compensation
Adjusting auxiliary lights
Balancing lights
Render the scene
Able to create village scene rendering
C3
Class Project-2
4,5
Setting up the Night Production Render
Color Correcting and Lens Effects with the Night Render
Nighttime lighting
Night rendering and compositing
Able to create Night scene rendering
C3
Class Project-3
6
Create a complete Architectural Visualization Project.
Use VRay lighting, materials and Rendering.
Create at least 60 sec animated video output in HD format
Able to create
Architectural Visualization
final output
C3
4
2
Final Exam
Project
FINAL EXAM
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LEARNING RESOURCES
Text Book(s)
1
Maya Visual Effects The Innovator's Guide: Autodesk Official Press
by Eric Keller
Physics for Animation
by Arif Ahmed
Reference Books(s)
2
3Ds Max Lighting
by Boughen, Nicholas
Other Resources
(Online Resources or others)
3
Youtube Channel:
https://www.youtube.com/arif3ds1
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