Rationale
Rationale
Explore the lighting and rendering features of V-Ray for 3ds Max with
this hands-on, project-based course. Here I will explains how to generate
high-quality renderings of interior scenes and environments—a necessary skill
for residential and commercial building design, animation, and gaming. Find out
how to create realistic daytime and nighttime lighting, while examining the
benefits and limitations of different tools, such as photometric lighting,
auxiliary and fill lights, and environmental lights. Then see how to render a
scene and then take your render layers into Photoshop to add shadows,
reflections, and other finishing touches. You’ll learn everything you need to
light rooms in any scenario—from sunrise to sunset and around the clock again.
Course Objectives
The
course will additionally enhance the students' ability to utilize lighting and
shading for storytelling and visual communication. Each student will be
expected to master fundamental, theoretical concepts in digital lighting, thus
allowing them to use rendering software dependent upon those concepts more
effectively and efficiently. Students will also gain necessary skills and
experience to produce customized light and shading models, which provide
aesthetic possibilities not available in "off-the-shelf" packages.