1. Differentiate between class and object in OOP.
A class is a blueprint from which you can create the instance, i.e., objects. An object is the instance of the class, which helps programmers to use variables and methods from inside the class. A class is used to bind data as well as methods together as a single unit. Object acts like a variable of the class.
2. Give an example of class and object in OOP.
Object − Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors – wagging the tail, barking, eating. An object is an instance of a class. Class − A class can be defined as a template/blueprint that describes the behavior/state that the object of its type supports.