Section outline

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    • Appointment in Google Calendar 

      Appointment in google Calendar  

    • Instructor Information: 

                                                                                                    

         Nazmun Nessa Moon                                                          Assistant Professor

                                                                                                        Room-518, CSE Building

                                                                                                                  01798145670

                                                                                                   moon@daffodilvarsity.edu.bd


      Course Rationale

      Computer Graphics is a 3-credit senior-level course that introduces the concepts and implementation of computer graphics. As one of the important subject areas of the study of computer science and information systems, this course will focus on the theoretical aspects and implementation of computer graphics using OpenGL.

      Course Objectives 

      • To understand design thinking skills across the disciplines of computer graphics.
      • To animate the efficiency of problem solving focus in relate to visualization of  the device.
      • To develop the effective skills in the implementation on computer graphics for the digital ages.

      Course Learning Outcomes(CO's)

      CLO1

      Able to explain the core concepts of computer graphics, including output primitives, anti-aliasing, transformation and viewing in 2D.

      CLO2

      Able to apply the concepts of 3D display, projection, perspective, modelling and transformation.

      CLO3

      Able to describe the fundamentals of colour models, lighting and shading models, animation, dithering, parametric curves, hidden surface elimination and rendering.

      CLO4

      Able to demonstrate effective OpenGL programs to solve graphics programming issues, including output primitives, 2D and 3D transformation, objects viewing and modelling, colour modelling, lighting and shading.


      Assessment Plan



    • Reference Books/ Materials

      1. Schaum's Outline of Computer Graphics by Ray Plastock, Gordon Kalley, Zhiang Xiang,
      Zhingang Xiang

      2. C Programming Using Turbo C++ by Robert Lafore
      3. Fundamentals of Computer Graphics, by Peter Shirley et al., ISBN 978-1568812694
      4. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL by
      Shreiner and Angel, Pearson Education ISBN 9780273752264
      5. Computer Graphics: Principles and Practice by Foley, Van Dam, Feiner, & Hughes,
      Addison-Wesley ISBN 0201848406

    • Course Outline : Click Here