Section outline
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Instructor Name : Arif Ahmed
Designation : Associate Professor
Office Address : Room No. 202, MCT Dept. AB, DT-04
Contact : 01754824376
Email : arifahmed@daffodilvarsity.edu.bd -
Welcome to 3D Environment Design Course:
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This course provides an introduction to the creation and implications of single and multiple participant 3D virtual environments. Clear understanding in 3d software. In this course we choose VUE and 3ds MAX-world's top ranked software. VUE and 3D Studio MAX is outstanding 3D Modeling and Animation software.
VUE integrates flexible and powerful terrain modeling technologies. From creating full planets to infinitely detailed terrains capes, VUE's got you covered!
Create hydrological and thermal simulations, manually sculpt them in real time, and even animate the parameters. Procedural terrains provide an unlimited level of detail; move your camera closer, and more detail is seamlessly added.
Like procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. Allowing more flexibility and realism to your terrains. Heightfield Terrains are also significantly faster to render!
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Course objective
Recent advances in real-time 3D technologies are allowing fully interactive virtual environments (VEs) to be created and displayed on common desktop and home gaming computers, instead of the expensive research machines of years past. As it becomes feasible for artists and designers to create these rich virtual environments, they need to be aware of both practical and aesthetic issues unique to interactive virtual worlds. It is this course's aim to present the techniques, experiences, and implications of VE development.
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Course Outcomes
By the end of semester, students should be able to:
CO1 able to do design digital environment
CO2 able to do create all necessary environment elements like,tree, mountain,water surface etc.
CO3 able to create trees and grass animation
CO4 able to create clouds animation
CO5 able to create sunlight effects
CO6 able to create different environment
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Week
Syllabus
Learning Outcome
Complexity Level
CLO
PLO
Assessment
1
Introducing special environment creation software VUE , 3ds max and Maya.
Learn VUE
Navigating through the UI
Object Manipulations
Infinite Planes
students will be able to understand the basics of
Digital environment creation
C1
1
1
Class Project-1
2
VUE software workflow-part1
Primitive Objects
Terrains and the Terrain Editor
Plants and the plant Edit
Able to create object in VUE
C1
1
1
Class Project-2
3
VUE software workflow-part2
Rocks
Meta Clouds
Planets
MataBlobs
Grouping and Booleans
Ventilators
Able to create rocks and meta cloud
C2
1
1
Class Project-3
4
VUE software workflow-part3
Linking and Targeting Objects
Lights and the Light Editor
Drop Object, smart drop
Alignment Tool
Select Wireframe
Able to create Light
In the scene
C2
2
2
5
VUE software workflow-part4
Color
Render Options
Animation Rendering
Option
The Render Area
Able to create animation rendering
C2
3
2
Class Project-4
6
VUE software workflow-part4
Create an realistic environment using all necessary elements and output the project
Able to create a complete
environment
C2
3
2
Class Project-5
Mid exam project
MID EXAM
7,8,9
VUE software workflow-part5
Creating advanced effect in the scene
Atmosphere
Editor basics
Material
Editor basics
Eco System basics
Eco System Painting
Able to use advanced effect in the scene
C3
4
2
10
Link VUE environment with 3ds max
Create 3d architectural building and other structures in 3ds max.Export the scene to VUE and
Set environment and create output
Able to
Link VUE environment with 3ds max
C3
4
2
Class Project-6
11
Final Project
Create a photorealistic scene using VUE and 3ds MAX
Able to create photorealistic scene
C3
4
2
Final Exam
Project
FINAL EXAM
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Course Assessment:
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LEARNING RESOURCES
Text Book(s)
1Vue 7: From the Ground Up: The Official Guide
by Ami Chopine & Vladimir ChopineReference Books(s)
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Physics for Animation
By Arif AhmedOther Resources
(Online Resources or others)3
Youtube Channel:
https://www.youtube.com/arif3ds1 -
Introduction to VUE.
VUE features an interface design that's optimized for ease-of-use and productivity and is packed full of amazing rendering features including volumetric effects, glowing materials, lens flares, stars and planets, rocks, and more!
VUE is so productive and easy to use that you'll be designing and animating 3D scenery within seconds.Teaching strategy:
Lecture and Software demonstration.Learning Outcome:
students will be able to understand the basics of
Digital environment creation-
VUE Software System Requirement:
System Requirements
VUE
VUE is a 64-bit application, designed for 64-bit versions of Windows 8, Windows 10 and Intel Mac OS X 10.10+ platforms. Like all 3D packages, it is highly demanding in terms of computer power. Although the application is totally multi-threaded to ensure the smoothest possible response, you must realize that there is a lot going on when you work in VUE.
Recommended System Specs
Windows 64 bit (Windows 8 or Windows 10), Mac OS 10.13-11*,
Multi-core CPU (Intel Core I7, I9, AMD Ryzen or Mac Pro), AVX compliant,
8GB+ of RAM,
4GB+ of free Hard Disk space (on the drive hosting the OS),
We recommend a graphics card containing at least 4 GB of VRAM with a 3D Mark score of 10,000 or better.
Compatible Hosts:
Autodesk MAYA 2016-2020 (Win/Mac)
Autodesk 3ds Max 2015-2021
Maxon Cinema 4D R16-R23 (Win/Mac)
Newtek Lightwave 11.6-2020 -
Terrains
VUE integrates flexible and powerful terrain modeling technologies. From creating full planets to infinitely detailed terrainscapes, VUE's got you covered!
Create hydrological and thermal simulations, manually sculpt them in real time, and even animate the parameters. Procedural terrains provide an unlimited level of detail; move your camera closer, and more detail is seamlessly added.
Like procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. Allowing more flexibility and realism to your terrains. Heightfield Terrains are also significantly faster to render!
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Primitive Objects
Terrains and the Terrain Editor
Plants and the plant Edit
Able to create object in VUE
C1
1
1
Class Project-2
Teaching strategy:
Lecture and Software demonstration.Learning Outcome:
Able to create object in VUE
students will be able to understand the basics of
Digital environment creation-
Vegetation
VUE ships with a hefty plant library, comprised of over 170 plant species, from HD vegetation to low resolution. More species are added on a regular basis1.
The VUE vegetation technology ensures that no two plants you add to your scene will be identical, freeing you from hardcore vegetation modeling tasks, and adding more subtlety to your scenes.
The Plant Editor lets you easily customize any of the plants included and allows you to create your own, unique plant species. VUE will also automatically animate plants for you so that they gently sway in the breeze, or twist and bend in strong winds!
VUE is natively compatible with the fully procedural Plant Factory file format, to produce high-quality hero trees as well as distant vegetation. VUE can animate all of the exposed plant properties (such as Health, Seasonality or any other published plant parameter).
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Planets
MataBlobs
Grouping and Booleans
VentilatorsAble to create rocks and meta cloud
C2
1
1
Class Project-3
VUE software workflow-part3
Linking and Targeting ObjectsTeaching strategy:
Lecture and Software demonstration.Learning Outcome:
Able to create rocks and meta cloud
Able to create object in VUE
students will be able to understand the basics of
Digital environment creation-
EcoSystems
With e-on's patented EcoSystem technology, you can easily populate your scenes with millions of plants, trees, stones and other objects, to achieve an unprecedented level of natural complexity and detail while keeping VUE’s performance and display running smoothly.
EcoSystems do not merely scatter objects randomly across the surface. Instead, our technology decides where to place them according to the natural rules you define.
Additionally, the ESosystem painter lets you interactively paint EcoSystems over any surface.
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Lights and the Light Editor
Drop Object, smart drop
Alignment Tool
Select Wireframe
Able to create Light
In the scene
C2
2
2
VUE software workflow-part4
Color
Teaching strategy:
Lecture and Software demonstration.Learning Outcome:
Able to create rocks and meta cloud
Able to create object in VUE
students will be able to understand the basics of
Digital environment creation-
Clouds & Atmospheres
Simply said, VUE has the most advanced, complete and fully procedural atmospheric engine on the market. Convert any mesh to clouds, create complex atmospheres from scratch, or use any of the predefined atmospheres, create planetary cloud layers, and export standalone clouds or full cloud layers as openVDB *.
You can easily control the overall shape of the clouds, from feathery to clumpy and create skies with as many overlapping spectral cloud layers as you like for complex and unbelievably realistic cloudscapes!
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Idea Zone
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