Topic outline

  • General

  • Rationale

    This course provides an introduction to the creation and implications of single and multiple participant 3D virtual environments. Clear understanding in 3d software. In this course we choose VUE and  3ds MAX-world's top ranked software. VUE and 3D Studio MAX is outstanding 3D Modeling and Animation software.

    VUE integrates flexible and powerful terrain modeling technologies. From creating full planets to infinitely detailed terrains capes, VUE's got you covered!

     Create hydrological and thermal simulations, manually sculpt them in real time, and even animate the parameters.  Procedural terrains provide an unlimited level of detail; move your camera closer, and more detail is seamlessly added.

     Like procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. Allowing more flexibility and  realism to your terrains. Heightfield Terrains are also significantly faster to render!

  • Course Outcome:

  • Course Outline:


  • Reference Books:

     LEARNING RESOURCES

    Text Book(s)

     
    1

    Vue 7: From the Ground Up: The Official Guide
    by Ami Chopine & Vladimir Chopine

     

    Reference Books(s)

    2

    Physics for Animation
    By Arif Ahmed

     

    Other Resources 
    (Online Resources or others) 

    3

    Youtube Channel:
    https://www.youtube.com/arif3ds1

     


    • Week 1

      Introduction to VUE.

      VUE features an interface design that's optimized for ease-of-use and productivity and is packed full of amazing rendering features including volumetric effects, glowing materials, lens flares, stars and planets, rocks, and more!
       VUE is so productive and easy to use that you'll be designing and animating 3D scenery within seconds.

      Teaching strategy:
      Lecture and Software demonstration.

      Learning Outcome:

      students will be able to understand the basics of 
      Digital environment creation




    • Week2

      Primitive Objects

      Terrains and the Terrain Editor

      Plants and the plant Edit

      Able to create object in VUE

      C1

      1

      1

      Class Project-2


      Teaching strategy:
      Lecture and Software demonstration.

      Learning Outcome:

      Able to create object in VUE

      students will be able to understand the basics of 
      Digital environment creation


    • Week3

      Planets
      MataBlobs
      Grouping and Booleans
      Ventilators

      Able to create rocks and meta cloud

      C2

      1

      1

      Class Project-3


      VUE software workflow-part3
      Linking and Targeting Objects


      Teaching strategy:
      Lecture and Software demonstration.

      Learning Outcome:

      Able to create rocks and meta cloud

      Able to create object in VUE

      students will be able to understand the basics of 
      Digital environment creation


    • Week4

      Lights and the Light Editor

      Drop Object, smart drop

      Alignment Tool

      Select Wireframe

      Able to create Light

      In the scene

      C2

      2

      2


      VUE software workflow-part4

      Color

      Teaching strategy:
      Lecture and Software demonstration.

      Learning Outcome:

      Able to create rocks and meta cloud

      Able to create object in VUE

      students will be able to understand the basics of 
      Digital environment creation



    • Discussion Forum

    • Student Engagement

    • Attendence

      • 3D Environment Creation in VUE

      • VUE Intro