Topic outline

  • Welcome to Lighting and Rendering LAB course


  • Rationale

    Rationale

    Explore the lighting and rendering features of V-Ray for 3ds Max with this hands-on, project-based course. Here I will explains how to generate high-quality renderings of interior scenes and environments—a necessary skill for residential and commercial building design, animation, and gaming. Find out how to create realistic daytime and nighttime lighting, while examining the benefits and limitations of different tools, such as photometric lighting, auxiliary and fill lights, and environmental lights. Then see how to render a scene and then take your render layers into Photoshop to add shadows, reflections, and other finishing touches. You’ll learn everything you need to light rooms in any scenario—from sunrise to sunset and around the clock again.

  • Course Outcomes

    Course Outcomes

    By the end of semester, students should be able to:

    CO1

    Able to create V-ray materials, Lights

    CO2

    Able to render exterior scene

    CO3

    Able to render interior scene

    CO4

    able to use V-ray physical camera

    CO5

    Able to create photorealistic output


  • Course Outline:

  • Learning Resources

  • Discussion Forum

  • Light and camera in 3ds max

  • V-ray Glass Material

  • Light setup and Still life

  • V-ray Metal Material

  • Topic 10