3D Transformation - 3D rotation is not same as 2D rotation. In 3D rotation, we have ... You can change the size of an object using scaling transformation. In the scaling ... In 3D scaling operation, three coordinates are used.
Clipping, in the context of computer graphics, is a method to selectively enable or disable ... Near clipping ensures that all the vertices used have valid 2D coordinates. ... render certain scene objects based on their depth relative to the screen. ... this method to render visualizations of the interior of a 3D object in the scene.